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Answer by diegzumillo

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To change the parent of something simply change the variable transform.parent. You can assign any gameobject to that variable. Raycasting is one way to go, if you don't have the card/gameobject referenced in your script. It depends on how your game is structured. If this is a card game, I would keep all the player's cards as a big array on his script and simply cycle through that array to perform actions.

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