Quantcast
Viewing latest article 9
Browse Latest Browse All 87

Answer by diegzumillo

It depends on how you're moving it. The transform.Translate() function will definitely cause problems, but changing the rigidbody.velocity directly **seems** to be safe. I can't tell you with 100% certainty but it's how I'm working and so far all is fine. Sorry I can't give you a more certain response. Keep your eyes open for strange behavior when using functions like OnTriggerEnter or OnCollisionEnter etc.

Viewing latest article 9
Browse Latest Browse All 87

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>